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Screenshots of Feud
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Description of Feud

Feud is a turn-based strategy game made by some guys you haven't heard of yet. Originally a board game designed by Dave Cordell, it's been polished and tweaked and generally mucked about with to bring it to the glowing screen you're reading this description on. Unless you printed it out? Think of the trees. Please.

CONDENSED ABSTRACT STRATEGY
Imagine chess, but on a four-by-four grid, where pieces are swapped rather than moved, each piece has its own special ability and--

OK, not so much like chess. What you can expect is a highly condensed little abstract strategy game which is easy enough to learn but quite tricky to get good at. The AI still beats us sometimes. The computers are winning. Please get good at Feud so we can beat them.

FREE AND CROSS-PLATFORM
Feud is free to play and has full cross-platform play between Android, iOS, PC, Mac and Linux. This means you can play Feud at your boring job, then on the bus on the way home from your boring job, then on your computer at home while you recover from your boring job.

Please note that we do not recommend playing Feud during your commute if you walk to work, especially if you live in a city with lots of open manhole covers which is pretty much what I imagine New York to be like. I dunno, I've never been.

YOU HAVEN'T TOLD ME MUCH ABOUT THIS GAME YET, TO BE HONEST
I'm not very good at this. Sorry. Anyway, look, the game's free and only a couple of hundred megabytes. You might as well, really.

Version history Feud
New in Feud 2.0.0
Feud's big 2.0 update is finally here, adding a bunch of highly-requested features like:
- Ranked play
- Leaderboards
- Unlockable piece skins
- Move histories
- Request draw

We hope you enjoy it!
New in Feud 1.8.2
This patch fixes a crash bug that would happen on some system languages, such as Turkish.
New in Feud 1.8.0
- We've added some new reminder notifications for async games.
- Notifications for moves and reminders now take you right into the match they're about!
- The language picker now shows the names of languages in their own language.
- We now ask for confirmation the first time you ever skip your turn.
- We've tweaked the settings menu a bit so it should be a little better organised.
- Updated and tuned lots of things under the hood to keep everything ticking over smoothly.
New in Feud 1.5.2
Fixed a bug which prevented users in non-English locales from setting their language to English.
New in Feud 1.4.4
We've made a few small quality-of-life improvements:
- Pieces now have empty health spaces to make it clearer how much health they've lost.
- Animations have been sped up slightly across the board (heh, board).
- We've added an option to remove the delay between AI animations.
New in Feud 1.4.3
This is a balance patch. We've tweaked the middle two starting layouts to make them a little bit more viable. Happy Feuding!
New in Feud 1.4.2
This is a small patch which fixes a couple of UI bugs our community had spotted. Thanks, community!
New in Feud 1.4.1
This is a small patch which fixes a few annoying crash bugs.
- Fixed a bug where the game could crash on stalemate.
- Fixed a bug where the game could crash if an opponent disconnected during an async match.
- Fixed a bug where the game could crash if a dialog didn't appear at the right time.
New in Feud 1.4.0
Feud 1.4 is here, and brings our brand new live mode for multiplayer! This is a quickfire mode where each player has just 90 seconds to make their move. We've also got our usual array of little bug fixes and quality-of-life improvements, including:

- Balance tweak: Black Shield now starts with 3HP
- Improved battery efficiency for online play.
- Fixed bug where notifications sometimes wouldn't show up.
- Fixed bug where disconnecting with a dialog open could result in an uncloseable dialog.
New in Feud 1.3.3
This patch adds support for landscape orientation on large devices (tablets).
New in Feud 1.3.1
A small bugfix release.

Fixes:
- Some users weren't receiving notifications sometimes. It should work properly now.
- The settings menu is now accessible from the top-left drop-down menu.
- There were issues with some strings coming through LOOKING_LIKE_THIS - we've fixed that.
New in Feud 1.3.0
We've added some nice new quality-of-life features just in time for the holidays:

- Added customisable avatar costumes! There are three included to get you started. You'll hear more about how to unlock more soon...
- Changed the skip buttons to be a bit clearer about how many skips have been used.
- Added a little bit more visual feedback on button presses.
- Internationalised the app - you shouldn't see any difference, but this means we'll be able to start adding new languages soon!
New in Feud 1.2.0
This released is focused on a big new feature - notifications!

- Notifications added for invites, moves and completed matches.
- We also have notification count badges on launchers that support these.
- An adaptive icon has been added for versions of Android that support it.
- We've added a little glow to the tick button so you know when your Knight or Medic has no possible moves left.
New in Feud 1.0
We've squished a few annoying bugs:

- A crash on finishing a game after starting a new game using the restart button.
- Another crash that would sometimes happen when you joined a new match.
- The date formatting wasn't very consistent. It's better now.
- A fly that came in my room. Sorry.
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